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Solipsis: A peer-to-peer system for a massively multi-participant virtual world

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Solipsis: A peer-to-peer system for a massively multi-participant virtual world
Topic: Technology 2:41 pm EDT, May  2, 2005

] Solipsis is a pure peer-to-peer system for a massively
] shared virtual world. There is no server at all: it only
] relies on end-users' machines.
]
] The shared virtual worlds of nowadays MMORPG strongly
] rely on privately owned servers. These servers are an
] expensive bottleneck that limits their scalability. In
] addition, these servers bound the freedom of the virtual
] world inhabitants and the imagination of the
] world-builders and developers. Solipsis solves these
] problems with a free and open-source system.
]
] Solipsis is a public virtual territory. The world is
] initially empty and only users will fill it by creating
] and running entities. No pre-existing cities, habitants
] nor scenario to respect...
]
] Solipsis is open-source, so everybody can enhance the
] protocols and the algorithms. Moreover, the system
] architecture clearly separates the different tasks, so
] that peer-to-peer hackers as well as multimedia geeks can
] find here a good place to have fun !
]
] The best approximation of what could be Solipsis in a
] near future may be Neal Stephenson's Metaverse.

Interesting.

Development is being lead by France Telecom's R&D division.

Solipsis: A peer-to-peer system for a massively multi-participant virtual world



 
 
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