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Current Topic: Technology |
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Clay Shirky | Worldchanging Interview |
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Topic: Technology |
7:09 am EDT, Apr 3, 2008 |
The really big change here is that we've got a medium which scales from small groups – me talking to a group of my friends – all the way to "now I am making a public declaration." And because previously, we had a world where, if somebody said "I love you" on the phone, you knew it was meant for you. And if somebody said "I love you" on the TV, you knew it was specifically not meant for you, because the mode of carriage lets us figure out how that message should be interpreted. And that's now broken. There are people having relatively personal conversations with their friends, yet they're doing it in a public medium. But that's no different from sitting around talking with friends in the food court at the mall. If you want to go down and find a group of teenagers chatting to each other at the mall, you can sit at the next table over and listen in, but then it's pretty clear in that situation that you're the weird one. What we don't yet have is a set of social norms for figuring out – in a medium like the web, which scales from intimate personal address all the way to full publication – which messages we should be paying attention to and which messages we should be ignoring.
Clay Shirky | Worldchanging Interview |
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How to Build a Robot Army: Tips on Defending Planet Earth Against Alien Invaders, Ninjas, and Zombies |
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Topic: Technology |
11:31 am EDT, Mar 29, 2008 |
Daniel H. Wilson :It goes without saying that robots kill. They hunt, swarm, and fire lasers from their eyes. They even beat humans at chess. So who better to stand with us when the real villains arrive? Movies instruct us that, whether we like it or not, we will one day be under siege by pirates, ninjas, zombies, aliens, and Godzilla. Also great white sharks. And—let’s face it—we’re not prepared. But with the advice contained in this brilliantly illustrated, ingenious book, you can build your own robot army to fend off hordes of bloodthirsty foes. From common-sense injunctions (“never approach an unfamiliar robot in a militarized zone”) to tactical pointers (“low-power radar beats cameras for detecting mummies in a fog-shrouded crypt”) to engineering advice (“passive-dynamic exoskeleton suits will increase sprint speeds but not leg strength”), this book contains all the wisdom you’ll need to fend off the coming apocalypse. Witty, informative, and utterly original, How to Build a Robot Army is the ideal book for readers of any age.
How to Build a Robot Army: Tips on Defending Planet Earth Against Alien Invaders, Ninjas, and Zombies |
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The Future of the Internet--And How to Stop It |
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Topic: Technology |
11:31 am EDT, Mar 29, 2008 |
Jonathan Zittrain: This extraordinary book explains the engine that has catapulted the Internet from backwater to ubiquity—and reveals that it is sputtering precisely because of its runaway success. With the unwitting help of its users, the generative Internet is on a path to a lockdown, ending its cycle of innovation—and facilitating unsettling new kinds of control. iPods, iPhones, Xboxes, and TiVos represent the first wave of Internet-centered products that can’t be easily modified by anyone except their vendors or selected partners. These “tethered appliances” have already been used in remarkable but little-known ways: car GPS systems have been reconfigured at the demand of law enforcement to eavesdrop on the occupants at all times, and digital video recorders have been ordered to self-destruct thanks to a lawsuit against the manufacturer thousands of miles away. New Web 2.0 platforms like Google mash-ups and Facebook are rightly touted—but their applications can be similarly monitored and eliminated from a central source. As tethered appliances and applications eclipse the PC, the very nature of the Internet—its “generativity,” or innovative character—is at risk. The Internet’s current trajectory is one of lost opportunity. Its salvation, Jonathan Zittrain argues, lies in the hands of its millions of users. Drawing on generative technologies like Wikipedia that have so far survived their own successes, this book shows how to develop new technologies and social structures that allow users to work creatively and collaboratively, participate in solutions, and become true “netizens.”
Earlier this month: Our generative technologies need technically skilled people of good will to keep them going, and the fledgling generative activities—blogging, wikis, social networks—need artistically and intellectually skilled people of goodwill to serve as true alternatives to a centralized, industrialized information economy that asks us to identify only as consumers of meaning rather than as makers of it. The deciding factor in whether our current infrastructure can endure will be the sum of the perceptions and actions of its users. Traditional state sovereigns, pan-state organizations, and formal multi-stakeholder regimes have roles to play. They can reinforce conditions necessary for generative blossoming, and they can also step in when mere generosity of spirit cannot resolve conflict. But that generosity of spirit is a society’s crucial first line of moderation.
The Future of the Internet--And How to Stop It |
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Riding the Waves: A Life in Sound, Science, and Industry |
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Topic: Technology |
11:31 am EDT, Mar 29, 2008 |
Leo Beranek, an Iowa farm boy who became a Renaissance man--scientist, inventor, entrepreneur, musician, television executive, philanthropist, and author--has lived life in constant motion. His seventy-year career, through the most tumultuous and transformative years of the last century, has always been propelled by the sheer exhilaration of trying something new. In Riding the Waves, Leo Beranek tells his story. Beranek's life changed direction on a summer day in 1935 when he stopped to help a motorist with a flat tire. The driver just happened to be a former Harvard professor of engineering, who guided the young Beranek toward a full scholarship at Harvard's graduate school of engineering. Beranek went on to be one of the world's leading experts on acoustics. He became Director of Harvard's Electro-Acoustic Laboratory, where he invented the Hush-A-Phone--a telephone accessory that began the chain of regulatory challenges and lawsuits that led ultimately to the breakup of the Bell Telephone monopoly in the 1980s. Beranek moved to MIT to be a professor and Technical Director of its Acoustics Laboratory, then left academia to manage the acoustical consulting firm Bolt Beranek and Newman. Known for his work in noise control and concert acoustics, Beranek devised the world’s largest muffler to quiet jet noise and served as acoustical consultant for concert halls around the world (including the Tanglewood Music Shed, the storied summer home of the Boston Symphony Orchestra). As president of BBN, he assembled the software group that invented both the ARPANET, the forerunner of the Internet, and e-mail. In the 1970s, Beranek risked his life savings to secure the license to operate a television station; he turned Channel 5 in Boston into one of the country's best, then sold it to Metromedia in 1982 for the highest price ever paid up to that time for a broadcast station. "One central lesson I've learned is the value of risk-taking and of moving on when risks turn into busts or odds look better elsewhere," Beranek writes. Riding the Waves is a testament to the boldness, diligence, and intelligence behind Beranek's lifetime of extraordinary achievement.
Riding the Waves: A Life in Sound, Science, and Industry |
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Two Bits: The Cultural Significance of Free Software |
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Topic: Technology |
11:31 am EDT, Mar 29, 2008 |
In Two Bits, Christopher M. Kelty investigates the history and cultural significance of Free Software, revealing the people and practices that have transformed not only software, but also music, film, science, and education. Free Software is a set of practices devoted to the collaborative creation of software source code that is made openly and freely available through an unconventional use of copyright law. Kelty shows how these specific practices have reoriented the relations of power around the creation, dissemination, and authorization of all kinds of knowledge after the arrival of the Internet. Two Bits also makes an important contribution to discussions of public spheres and social imaginaries by demonstrating how Free Software is a "recursive public"--a public organized around the ability to build, modify, and maintain the very infrastructure that gives it life in the first place. Drawing on ethnographic research that took him from an Internet healthcare start-up company in Boston to media labs in Berlin to young entrepreneurs in Bangalore, Kelty describes the technologies and the moral vision that binds together hackers, geeks, lawyers, and other Free Software advocates. In each case, he shows how their practices and way of life include not only the sharing of software source code but also ways of conceptualizing openness, writing copyright licenses, coordinating collaboration, and proselytizing for the movement. By exploring in detail how these practices came together as the Free Software movement from the 1970s to the 1990s, Kelty also shows how it is possible to understand the new movements that are emerging out of Free Software: projects such as Creative Commons, a nonprofit organization that creates copyright licenses, and Connexions, a project to create an online scholarly textbook commons.
Two Bits: The Cultural Significance of Free Software |
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The nerd is the enemy of civilisation |
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Topic: Technology |
6:59 am EDT, Mar 24, 2008 |
Wherever computer centers have become established, that is to say, in countless places in the United States, as well as in virtually all other industrial regions of the world, bright young men of disheveled appearance, often with sunken glowing eyes, can be seen sitting at computer consoles, their arms tensed and waiting to fire their fingers, already poised to strike, at the buttons and keys on which their attention seems to be as riveted as a gambler’s on the rolling dice. When not so transfixed, they often sit at tables strewn with computer printouts over which they pore like possessed students of a cabalistic text. They work until they nearly drop, twenty, thirty hours at a time. Their food, if they arrange it, is brought to them: coffee, Cokes, sandwiches. If possible, they sleep on cots near the computer. But only for a few hours—then back to the console or the printouts. Their rumpled clothes, their unwashed and unshaven faces, and their uncombed hair all testify that they are oblivious to their bodies and to the world in which they move. They exist, at least when so engaged, only through and for the computers. These are computer bums, compulsive programmers. They are an international phenomenon. How may the compulsive programmer be distinguished from a merely dedicated, hard-working professional programmer? First, by the fact that the ordinary professional programmer addresses himself to the problem to be solved, whereas the compulsive programmer sees the problem mainly as an opportunity to interact with the computer.
The nerd is the enemy of civilisation |
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Martian Headsets - Joel on Software |
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Topic: Technology |
6:59 am EDT, Mar 24, 2008 |
Joel Spolsky has been reading MemeStreams ... You’re about to see the mother of all flamewars on internet groups where web developers hang out. It’ll make the Battle of Stalingrad look like that time your sister-in-law stormed out of afternoon tea at your grandmother’s and wrapped the Mustang around a tree. This upcoming battle will be presided over by Dean Hachamovitch, the Microsoft veteran currently running the team that’s going to bring you the next version of Internet Explorer, 8.0. The IE 8 team is in the process of making a decision that lies perfectly, exactly, precisely on the fault line smack in the middle of two different ways of looking at the world. It’s the difference between conservatives and liberals, it’s the difference between “idealists” and “realists,” it’s a huge global jihad dividing members of the same family, engineers against computer scientists, and Lexuses vs. olive trees. And there’s no solution. But it will be really, really entertaining to watch, because 99% of the participants in the flame wars are not going to understand what they’re talking about. It’s not just entertainment: it’s required reading for every developer who needs to design interoperable systems.
Martian Headsets - Joel on Software |
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Topic: Technology |
6:59 am EDT, Mar 24, 2008 |
Sophie is software for writing and reading rich media documents in a networked environment. Sophie’s goal is to open up the world of multimedia authoring to a wide range of people and institutions and in so doing to redefine the notion of a book or “academic paper” to include both rich media and mechanisms for reader feedback and conversation in dynamic margins. Version 1.0 is available for download now. This version runs on Mac, Windows and Linux operating systems
Sophie |
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Topic: Technology |
6:28 am EDT, Mar 24, 2008 |
What I really want is information, not a set of messages. Show me what's important. Don't overwhelm me with every individual message.
Feeds are not enough |
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Topic: Technology |
7:07 am EDT, Mar 21, 2008 |
The Google Visualization API lets you access multiple sources of structured data that you can display, choosing from a large selection of visualizations. The Google Visualization API also provides a platform that can be used to create, share and reuse visualizations written by the developer community at large.
Google Visualization API |
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