Dougald Hine: Switch off the infinity machine, not forever, nor because there is anything bad about it, but out of recognition of our own finitude: there is only so much information any of us can bear, and we cannot go fishing in the stream if we are drowning in it.
Ian Leslie: The gap between question and answer is where creativity thrives and scientific progress is made. When we celebrate our greatest thinkers, we usually focus on their ingenious answers. But the thinkers themselves tend to see it the other way around. "Looking back," said Charles Darwin, "I think it was more difficult to see what the problems were than to solve them." The writer Anton Chekhov declared, "The role of the artist is to ask questions, not answer them." The very definition of a bad work of art is one that insists on telling its audience the answers, and a scientist who believes she has all the answers is not a scientist. In a world awash in ready-made answers, the ability to pose difficult, even unanswerable questions is more important than ever.
Dan Saffer: You future-proof yourself by ensuring that the kind of work you do cannot be easily replicated by an algorithm. In design, those skills are insights-gathering, problem framing, and crafting unconventional solutions. Knowing the context, and being able to determine what the true problem is to solve (and not just fixing a symptom) is a key part of the designer's role (as it is now). Fortunately, the current present abounds with great examples of startups solving non-problems for us to learn from.
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