] After analyzing the video, you must gather more clues by ] cracking word puzzles, analyzing video clips, scouring ] more than 300 actual and fictitious Web sites and by ] following instructions sent in e-mail messages from ] virtual characters, including The Phoenix himself. ] ] Receiving and reading e-mail and surfing the Net takes ] place outside of the game, using your own e-mail address ] and Web browser. While this helps immerse you in the ] game, it also means you'll need an Internet connection to ] play. This sounds really damn cool, considering many Memestreams range from casual code crackers and puzzle solvers, to CIA-briefing Crypologists. A friend of mine (who hopefully will start using Memestreams, [elbows JR]) beta-tested EA's Majestic back in Summer 2001. It was this same kind of thing, an interactive game that used Instant Messaging and email to involve you in a "game" with other players. I know he thought it kicked ass. Think of a real life version of the movie "The Game." I'd love to see how the technology has advanced in the last 3 years. Games moving into 'real world' |