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Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game

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Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game
Topic: Recreation 12:35 pm EST, Mar  8, 2003

] Industry veteran Gordon Walton, who ran online games for
] Kesmai, helped to build Ultima Online, and recently
] launched The Sims Online, spoke at length about what's
] it's like to wear those shoes.
]
]
] They're really uncomfortable shoes.

Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game



 
 
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