Demiurge Studios is out there was well, and we'd wanted to meet them - they did a really cool mod called Clone Bandits, but since that time they've become sort of "go to guys" to make content and flesh out a retail game. I've really been wondering what the seven guys in a room developer is supposed to do when confronted with next-generation content, and it was such a comfort to see that they've made a place for themselves. What's more, they've banded together with other groups their size to make a go at their own project. It what you might call a "distributed garage" approach, and I'm just glad to see that it exists in any form.
They're a great group of guys, even though they smashed us in Brothers In Arms. I maintain that "sploitz" were employed. Oh, and their office is in the same building as Harmonix. So they hooked us the fuck up.