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Ladder Theory Master Page
Topic: Miscellaneous 4:14 am EST, Jan  6, 2003

The ladder theory is a theory of adult male/female interaction. It has its basis in many years of sociological field testing. it was first conceptualized in 1994 in Exeter, CA. My acknowledgements to Jared Whitson for his role in formalizing the theory.

I have a feeling that this url is going to piss quite a few people off. Personally, I like it quite a bit. I'm a bit puzzled though, over why women have two ladders and men only one. I don't understand how a woman is able to have a male friend and not vice versa.

Anyhow. Enjoy. I laughed quite a bit.

Ladder Theory Master Page


BigMarv's How I Did That | Tivo's 30 Second Skip Easter Egg
Topic: Miscellaneous 4:13 am EST, Jan  6, 2003

As it turns out, a 30 second skip is buried within the programming of the TiVo and can be brought to the surface using an Easter Egg. After enabling the 30 second skip feature, The --arrow| button becomes a 30 second skip button. Once you begin using this feature, you'll wonder how you ever lived without it.

So how do I do this? It's easy.

BigMarv's How I Did That | Tivo's 30 Second Skip Easter Egg


Computing for the Developing World..
Topic: Technology 4:11 am EST, Jan  6, 2003

[The Computer] has to be practical. By the end of the year, Felsenstein's Jhai PCs will be shipped off to five Laos refugee villages, deep in the rice-growing hills of the region. Currently, the villages have no electricity, telephones or good roads between them. The PC's wireless link will connect the villages by WiFi to each other and the telephone system.

Computing for the Developing World..


Smart Mobs - Kenya Elections
Topic: High Tech Developments 4:07 am EST, Jan  6, 2003

January 02, 2003

For the first time, we Kenyans have more or less agreed that this time we have had a fair election with the highest number of voters turning out to vote.

One key instrument has been the mobile phone.

Smart Mobs - Kenya Elections


User Not Found
Topic: Computers 3:52 pm EST, Jan  5, 2003

User Not Found is a weblog devoted to the discussion of dealing with the death of online friends. As more and more friendships/relationships are established and maintained in a virtual realm, more "real life" scenarios become relevant in the online environment. Death, unfortunately, is one of these scenarios.

Please feel free to share your personal experiences and stories in the comments when appropriate. Because this is a fairly new topic of discussion, the more conversation we generate the more we can understand the ways the death of online friends are similar to and different from the death of "real life" friends.

User Not Found


Palo Alto party ends in looting
Topic: Miscellaneous 2:55 pm EST, Dec 27, 2002

It began as a Christmas night party at the Palo Alto Elks Lodge, a ``social gathering,'' it said on the contract, which estimated that about 100 might show up to dance to a DJ and drink sodas, security provided.

Instead, as many as 500 showed up at the hip-hop party, which spiraled out of control. After it broke up about 1 a.m. Thursday, partygoers reportedly looted two convenience stores, raced and spun out cars along El Camino Real and fired gunshots into the air. Police also suspect that someone at the party robbed a teen walking just four blocks away.

Palo Alto party ends in looting


Next-Wave: If you build they will come, part 2 by Tom Chapman
Topic: Miscellaneous 8:27 pm EST, Dec 26, 2002

So go ahead. At your church or on your street or driveway build a 4 feet by 8 feet by 8 inch high plywood box and set it out. Or build a slightly sloped wedge-shaped ramp about six foot long and a foot high at one end. Set it out on or near the sidewalk or parking lot in view of the street or where you have seen a skater traverse the church property. Have some full octane Coke or Gatorade ready… maybe candy or chips. I tell you, if you build it, they will come.

Next-Wave: If you build they will come, part 2 by Tom Chapman


soundmosaic
Topic: Miscellaneous 5:20 pm EST, Dec 23, 2002

Soundmosaic constructs an approximation of one sound out of small pieces of other sounds.

The soundmosaic algorithm is: Split the target file up into equal-sized segments, or "tiles". For each tile in the target file, find the closest match in the source files, and replace the target tile with the tile from the source files.

soundmosaic


Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier
Topic: Miscellaneous 3:03 pm EST, Dec 13, 2002

In March 1999, a small number of Californians discovered a new world called "Norrath", populated by an exotic but industrious people. About 12,000 people call this place their permanent home, although some 60,000 are present there at any given time. The nominal hourly wage is about USD 3.42 per hour, and the labors of the people produce a GNP per capita somewhere between that of Russia and Bulgaria. A unit of Norrath's currency is traded on exchange markets at USD 0.0107, higher than the Yen and the Lira. The economy is characterized by extreme inequality, yet life there is quite attractive to many. The population is growing rapidly, swollen each each day by hundreds of emigres from various places around the globe, but especially the United States. Perhaps the most interesting thing about the new world is its location. Norrath is a virtual world that exists entirely on 40 computers in San Diego. Unlike many internet ventures, virtual worlds are making money -- with annual revenues expected to top USD 1.5 billion by 2004 -- and if network effects are as powerful here as they have been with other internet innovations, virtual worlds may soon become the primary venue for all online activity.

Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier


It's Not Just the Internet - Almost no one pays for content in any medium. By Michael Kinsley
Topic: Miscellaneous 1:00 am EST, Dec 10, 2002

economics are not, after all, suspended in cyberspace like the laws of gravity in outer space. Content needs to be paid for on the Web just as in any other medium. And it probably has to be paid for the same way most other things are paid for: by the people who use it. We tried charging the customers at Slate. It didn't work. Future experiments may be more successful, and we at Slate encourage others to jump in. We'll watch. But meanwhile, let's look again at this notion that in every medium except the Internet people pay for the content they consume. It's not really true.

It's Not Just the Internet - Almost no one pays for content in any medium. By Michael Kinsley


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