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Topic: Games |
5:03 pm EDT, Apr 13, 2003 |
Battleground God Can your beliefs about religion make it across our intellectual battleground? In this activity youll be asked a series of 17 questions about God and religion. In each case, apart from Question 1, you need to answer True or False. The aim of the activity is not to judge whether these answers are correct or not. Our battleground is that of rational consistency. This means to get across without taking any hits, youll need to answer in a way which is rationally consistent. What this means is you need to avoid choosing answers which contradict each other. If you answer in a way which is rationally consistent but which has strange or unpalatable implications, youll be forced to bite a bullet. Battleground God |
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WorldNetDaily: Hezbollah's new computer game |
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Topic: Games |
5:29 pm EST, Mar 14, 2003 |
quoted: ===
Players take target practice on Sharon, Israeli leaders The terrorist group Hezbollah, backed by Iran and based in southern Lebanon, has begun marketing a computer game simulating attacks on Israeli soldiers and allowing target practice using Israeli officials such as Prime Minister Ariel Sharon. The game, "Special Force," took two years of development by the Hezbollah Central Internet Bureau, according to a report today in Lebanon's Daily Star. According to the report, the game, which hit the market two weeks ago, places players in different stages of Hezbollah operations against the Jewish state. Players face the same conditions as Hezbollah terrorists, including geographic locations, mines, the number of Israeli troops and even the weather conditions. Special Force also offers a training simulation, where players can practice their shooting skills on targets such as Sharon and other Israeli political and military figures. On the cover of the game's box, a message to users says "the designers of Special Force are very proud to provide you with this special product, which embodies objectively the defeat of the Israeli enemy and the heroic actions taken by heroes of the Islamic Resistance in Lebanon." It adds: "Be a partner in the victory. Fight, resist and destroy your enemy in the game of force and victory." WorldNetDaily: Hezbollah's new computer game |
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Topic: Games |
5:28 pm EST, Mar 14, 2003 |
quoted: ===
To the loyal expectants who endlessly inquired about the launching date of the outstanding game, the first of its kind in the Arab world. The good news is that: The Game is now available in the markets, and includes many surprises. To obtain the game, which includes all that an anxious persons dreams of in order to participate in facing the Zionist enemy. ... Special Force game will render you a partner of the resistance. specialforce |
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20Q - Play 20 Questions Against an AI |
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Topic: Games |
3:11 pm EST, Feb 28, 2003 |
Pretty sweet implementation of 20 questions. It was able to guess I was thinking of something to do with drugs. :) quoted: === The game you are about to play is a test of the next generation of Twenty Questions.
20Q - Play 20 Questions Against an AI |
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Geeks Without Borders, by Steven Johnson |
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Topic: Games |
1:44 am EST, Feb 25, 2003 |
L3 takes place in virtual space, while the Go Game unfolds on actual city streets. But they share a common denominator: the widening of the game environment. Most forms of entertainment are defined by their edges: the outline of the Monopoly board or the dimensions of a movie screen. To enter the world of the game or the story, you enter a confined space, set off from the real world. Play-space doesn't overlap with ordinary space. But Go and L3 don't play by those rules. Go colonizes an entire city for its playing field; L3 colonizes the entire Web. These are games without frontiers. ... The next time you see a strange street sign in your neighborhood, it might just be a prop in someone else's entertainment, and the next Google search results page you pull down might contain a link to a node in the L3 universe. That's the thing about games without frontiers. You never really know when you're playing. Geeks Without Borders, by Steven Johnson |
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