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Current Topic: Multiplayer Online Games

Warcry.com Interview with Anastasia, Beta Liaison for Wild West Sim
Topic: Multiplayer Online Games 2:24 pm EDT, May 10, 2004

"For example, what would the woman’s role
be in such a game? Women weren’t gun slingers,
for the most part (Calamity Jane comes to
mind as unique for her time). 'Female
characters will have more of an impact in
WWS than in any other RPG. Since new players
are introduced into the game as offspring of
existing players, women are an absolute
requirement for the game world.'"

...

"Other uses of said equipment piqued my
curiosity: 'WWS is not meant to be 100%
accurate to actual history, but rather
100% accurate to the romanticized version
of the era, which is fairly close, but
makes for better game play. Of course,
prostitution was a very integral and
accepted part of society in those days,
so it will be included in WWS,' commented
Anastasia."

I thought at first that this article was a belated April Fool's joke. A MMORPG where female characters' primary options are to be prostitutes or barefoot and pregnant? While I'm not fond of the Political Correctness Police, this seems to be a bit much for a market that has a large percentage of female players.

The game's treatment of Native Americans promises to be equally sensitive, judging from the art work.

Warcry.com Interview with Anastasia, Beta Liaison for Wild West Sim


GuildWars E3 for Everyone
Topic: Multiplayer Online Games 5:45 pm EDT, May  5, 2004

"From May 12 through 14, while Guild Wars
is being demonstrated on the E3 show floor,
players from around the world will be
able to play the same experience over the
Internet.

. . . Our E3 for Everyone event
will show our game in its alpha state. There
may be glitches, but we're confident that the
Guild Wars E3 Experience will make you a
passionate fan."

Considering MMORPG stress tests are typically lag fests from Hell, it's a pretty gutsy move by NCsoft and ArenaNet to begin what amounts to open stress testing on the floor of E3. If this upcoming MMORPG didn't already promise no treadmill, no downtime and no monthly fee - in the MMORPG world, standout features that I'll believe when I see - the E3 for Everyone plan would make me pay attention to this game.

It's probably too much to hope, but it would be really nice to see them pull it off flawlessly.

GuildWars E3 for Everyone


 
 
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