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Games moving into 'real world'

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Games moving into 'real world'
Topic: Miscellaneous 2:21 am EDT, Jul 20, 2004

] After analyzing the video, you must gather more clues by
] cracking word puzzles, analyzing video clips, scouring
] more than 300 actual and fictitious Web sites and by
] following instructions sent in e-mail messages from
] virtual characters, including The Phoenix himself.
]
] Receiving and reading e-mail and surfing the Net takes
] place outside of the game, using your own e-mail address
] and Web browser. While this helps immerse you in the
] game, it also means you'll need an Internet connection to
] play.

This sounds really damn cool, considering many Memestreams range from casual code crackers and puzzle solvers, to CIA-briefing Crypologists. A friend of mine (who hopefully will start using Memestreams, [elbows JR]) beta-tested EA's Majestic back in Summer 2001. It was this same kind of thing, an interactive game that used Instant Messaging and email to involve you in a "game" with other players. I know he thought it kicked ass. Think of a real life version of the movie "The Game."

I'd love to see how the technology has advanced in the last 3 years.

Games moving into 'real world'



 
 
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