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This page contains all of the posts and discussion on MemeStreams referencing the following web page: PlayStation 3 to Crack Passwords. You can find discussions on MemeStreams as you surf the web, even if you aren't a MemeStreams member, using the Threads Bookmarklet.
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PlayStation 3 to Crack Passwords by Acidus at 4:22 pm EST, Nov 29, 2007 |
Using a PS3, a senior security consultant has come up with a way to drastically increase the processing capability of cracking passwords. Nick Breese, a senior security consultant at Auckland-based Security-assessment.com, has come up with a way to drastically increase the processing capability of cracking passwords, using a PS3. By implementing common ciphers and hash functions using vector computing, Breese has pushed the current upper limit of 10--15 million cycles per second -- in Intel-based architecture -- up to 1.4 billion cycles per second. Breese, who has been working on the project, called "Crackstation", for the past six months, used the Sony PlayStation 3 gaming console for his break-through research. Breese says the initial reason for embarking on the research project was to get the company to buy him a PS3.
This is exactly why Bryan and I hacked the iPhone , only Caleb got to keep the phone :-( |
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RE: PlayStation 3 to Crack Passwords by falun at 11:44 pm EST, Nov 30, 2007 |
Acidus wrote: This is exactly why Bryan and I hacked the iPhone , only Caleb got to keep the phone :-(
What about the wii? Its got to have some interesting vulnerabilities too, right? =) |
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PlayStation 3 to Crack Passwords by w1ld at 2:19 pm EST, Nov 29, 2007 |
Using a PS3, a senior security consultant has come up with a way to drastically increase the processing capability of cracking passwords. Nick Breese, a senior security consultant at Auckland-based Security-assessment.com, has come up with a way to drastically increase the processing capability of cracking passwords, using a PS3. By implementing common ciphers and hash functions using vector computing, Breese has pushed the current upper limit of 10--15 million cycles per second -- in Intel-based architecture -- up to 1.4 billion cycles per second. Breese, who has been working on the project, called "Crackstation", for the past six months, used the Sony PlayStation 3 gaming console for his break-through research. |
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