Chris Jurney Senior Programmer, THQ Chris is a Senior Programmer at Kaos Studios in New York where he is working on AI for Frontlines: Fuel of War. Prior to Kaos, he worked at Relic Entertainment, where he was responsible for pathfinding and AI on the award-winning RTS, Company of Heroes. Before entering the games industry at Relic, Chris spent 5 years in Atlanta working on slot machines and military weapon simulators. He graduated from Georgia Tech with a BS in Computer Science. Chris maintains active membership in the furry community, organizing a monthly event in Philadelphia as Slidey the penguin.
At one point everyone was sure my brother was smarter than me. I was the 'creative one.' Well, I still am that. But I'm smarter than that fuck. Except my maths are weak. Gotta work on my maths. WARNING: Lunesta does not cause sleep, but blog-walking. |