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GameSpy's Game of the Year 2006: Company of Heroes by Lost at 2:10 pm EST, Dec 19, 2006 |
The game's greatest innovation is in unit AI. Units in Company of Heroes actually do intelligent things like scan the terrain, take up sensible firing positions and utilize cover. They'll also spread out when under fire, shoot back when attacked, shift position to maximize self-protection and in general act like squads of veteran soldiers should. Despite this, there's no loss of player control. The incredibly smart soldiers frees up the player to concentrate on the grand strategy of the battle rather than worry if an individual squad is smart enough to make it up the street and take up a position without help.
My brother did the AI behind this game, Company of Heroes, which is now game of the year... and the best part of it is the part he did. So he did best part of the best game of the year. Go bro, go. |
GameSpy's Game of the Year 2006: Company of Heroes by skullaria at 12:32 pm EST, Dec 20, 2006 |
Very impressive! Tell him congrats from North Ga! |
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