If today's video games are, as Steven Johnson says, repetitive and often frustrating, and if they make up for monotony by offering infrequent but exciting rewards, the same can be said for his book, "Everything Bad Is Good for You." Ouch. (I think.) Without a zero-sum model for the kinds of changes in thought that are cataloged here, Mr. Johnson need not explore the real price of new pop-cultural intelligence. He understands what skills we have gained. He'd rather not think about what we've lost. |