] Graphics Functions ] Here are detailed descriptions of the various hardware ] graphics functions as used in the N64 Stumbled on this today while looking for info on MIPs processors. Its from a page with extensive info on the hardware specs of the N64. This section discusses common graphical effects (Texture MApping, Gouraud Shading, Anti-aliasing): explaining what they are, common implementations (hardware -vs-software), and how the n64 accomplishes them. Very cool for those interested in graphics and in need of a overview. |